Showing posts with label durandal. Show all posts
Showing posts with label durandal. Show all posts

Tuesday, July 7, 2009

Marathon//Max 1.0 launches!


DOWNLOAD MARATHON//MAX 1.0
http://www.moddb.com/mods/marathonmax

You will need to have installed Max Payne 2 (retail or Steam version) on your PC at some point for the installer to authorize. This is a mod of Max Payne 2, after all.

Wednesday, September 24, 2008

September '08 Deathmatch Video


Youtube video link (streaming):

High-quality video link (606 mb):
(This video may need codecs to run properly, click here to download them)

Music:
Power of Seven - Marathon Infinity Theme
Psykosonik - Shock On The Wire

Deathmatch is team-based with three teams - the player on Blue, vs. Green, vs. Red. Levels featured in this video are "Duality", "House of Pain (M2 version)", "Everyone's Mortal But Me", and "Waterloo Waterpark (Max version)". Difficulty was set to "Total Carnage" for all the clips used. You may notice some Pfhor and VacBobs on the Duality map! Feel free to give them a special U.E.S.C. welcome.

Let me know what other classic Marathon levels you'd like to see in this game.

Wednesday, June 11, 2008

Helmets, SPNKRs, Duality

New pics fresh off the tarmac show off the final Marathon helmets (modeled and textured!) and the drafts of the SPNK-R Rocket Launcher and a new Deathmatch arena first featured in Marathon Infinity - Duality.

For reference - the original Marine sprite from M2/Moo with a SPNK-R:





Saturday, March 29, 2008

Video: Waterloo Waterpark DM

This video contains a 5-minute deathmatch in the Waterloo Waterpark arena, Pfhor VS Humans VS You.



The song is the background is Psykosonik (Power of Seven)'s "Secret Life".

Friday, January 4, 2008

Welcome To The Revolution

***INCOMING MESSAGE FROM EYOCKEY***

I'll be using this blog to document the development process as I put together this Total Conversion. I might also talk about the workarounds and problems I encounter in the Max Payne modding process to help those of you also working on MAX-FX mods (if any).

Why Max Payne 2? Does anyone still play that?
I wanted to test-drive the MAX-FX engine for use in development on low-tech platforms, and I wanted to familiarize myself with a complete set of development tools and assemble a complete project for my portfolio. A "public release" wasn't even in the cards at first, but the Marathon community deserves to be thrown a bone every now and then, even if they are a needlessly cryptic bunch ;)

Max Payne 1 and 2 for PC are also available on Steam ($10 USD for Max Payne 2 $15 USD for the bundle at the time of this writing), and these versions will run modifications. Check out these releases at Steam's site. Good timing, I guess!

Marathon 2: Durandal is available on XBox Live via developer Freeverse (800 points at the time of this writing). Freeverse has done an amazing job, and I highly encourage all of you to support their efforts.

The original Marathon series by Bungie is available for free at http://trilogyrelease.bungie.org. Classic Mac users need only download those files, but PC and OSX users will need the AlephOne client at http://sourceforge.net/projects/marathon/ and can also play online.

I hope you all enjoy this mod as much as I enjoy making it.

***END OF MESSAGE***